After traveling through time, Art discovered a world blending horror and fantasy. There were evil forces, death predictions, lurking, terror outbreaks, Tomb Raider, Silent Hill, Blade, Grimm, Silence, The Mummy, Constantine, Ghost Rider, the Royal Anglican Knights, Bayonetta, Devil May Cry... He also acquired the "Soul Travel System," which allowed him to hunt various creatures to obtain soul crystals, which he could use to upgrade, absorb, and forge. He absorbed Bloody Mary's soul crystal to gain the spell [Mirror Teleport], absorbed Himiko's soul crystal to gain the prayer [Lightning Control] to forge a vampire's soul crystal, obtained the katana [Mountain of Corpses and Sea of Blood] to forge a moon goddess' soul crystal, obtained the greatsword [Moonlight Greatsword] to forge a ghoul's soul crystal, and obtained the heavy armor [Berserker Armor]... The Wen brothers: He's a very good demon hunter...
"What should you be aware of when becoming a Nightstalker at Milton Keep—Adventurer's Camp?" "Three silver coins for a bottle of holy water, rent a rust-free short sword, and... always keep a rational mind." The night outside will devour your brain, the shadows in the fog will silently tear your cloak, and fear will erode your sanity. All you have is the sword in your hand, the remaining holy water in the bottle, and... a strong heart. But these three things are enough to get you through the night. [Slow-paced adventure, Darkest Dungeon-like world, mage, pseudo-D&D]
Arthur Thorne rose from his throne of brass, corpses, and pipes, donning a crown forged from alchemy, steam, and blood, and taking up the scythe entwined with fate. He looked up. The twinkling stars in the sky were all enemies. But before that... Arthur Thorne, newly transported, faced a grave problem: how to hollow out his body and survive when alchemy, medicine, and conventional supernatural powers proved ineffective.