"What should you be aware of when becoming a Nightstalker at Milton Keep—Adventurer's Camp?" "Three silver coins for a bottle of holy water, rent a rust-free short sword, and... always keep a rational mind." The night outside will devour your brain, the shadows in the fog will silently tear your cloak, and fear will erode your sanity. All you have is the sword in your hand, the remaining holy water in the bottle, and... a strong heart. But these three things are enough to get you through the night. [Slow-paced adventure, Darkest Dungeon-like world, mage, pseudo-D&D]
"You ask me what I need to bring when exploring a dungeon?" "An enchanted longsword, a mithril suit of armor, a shriveled loaf of bread..." "No, buddy, you don't need any of that." "The only thing you need is a pot." ...A wild slime appears! "Grab it, coat it evenly with salt, and dry it instantly—dried slime is ready, chewy and a must-have for satisfying cravings." A wild walking mushroom appears! "Cut off its legs, add it to cream and simmer—a savory, melt-in-your-mouth creamy mushroom soup that's unforgettable; thickly slice its body and fry it—crispy on the outside and tender on the inside, bursting with juice in every bite, leaving you wanting more." A wild goblin appears! "...Smells bad, tastes even worse. Take its roots for medicine, then make Dass!" [Also known as "I Eat Alone" and "The Old Foodie of the Underground Dungeon"] [Main character becomes...]