One day, the sacred church will collapse, the kingdom of the clouds will fall, and the high gods will also fall!
Until then, only magic will live forever!
–Horn Memmheling
ps: Magic construction article, tells the story of the protagonist Horn relying on the meager magic inheritance to establish a magic system in the magic wasteland Ceylon continent.
[Non-cool story + Western fantasy + Anti-themed + slow pace + growing protagonist]
It was absolutely right to have a progression system at the beginning. Dago was desperate to improve. The first thing he did every morning when he woke up was look in the mirror and ask himself, "Have I made any progress today?" Especially as a wizard, if he improved a little bit every day, after ten thousand sunsets and sunrises, he would surely reach the top of the world.
One hundred thousand years ago, the once influential Church of Calamity was destroyed. Since then, necromancy had been lost to the ages.
One hundred thousand years later, a poor street urchin living in a mountain village, Roan, who dreams of becoming a great wizard, by some twist of fate, finds a seemingly ordinary ring. Coincidentally, this ring happened to hold a spirit that was one hundred thousand years old.
In a continent where magical combat runs wild, the mysterious, terrifying and powerful magic of necromancy returns. What kind of waves will it cause?
Now a necromancer, Roan chases the truth behind necromancy’s disappearance one hundred thousand years ago.
My new book, "Everyone's Game: I Kidnapped All the Players," has been signed for serialization! Everyone is welcome to support it!
Transmigrated into a world, along with a group of time travelers and chosen ones...