The Yanxia Federation welcomed the 12th millennium civilization ceremony of its wizarding civilization. Magical energy particles from beyond the boundary brought warm magical energy currents, nourishing the civilization's mother body. The cries of the darlings of fate made the era increasingly noisy and bustling. An invitation from the advanced wizarding civilization's [Ether Dream Network] was about to open the [Ether Dream Realm], a place of both danger and treasure. Deep within the potion chamber, after concocting and drinking a bottle of [Civilization Potion], Li Yan opened his eyes again. Beneath the clamor and bustle of the wizarding civilization, the hidden disasters and crises began to surface. The [Black Emperor], who had borrowed from an unspeakable evil god, paid the price of the entire civilization's demise for the [Undying Potion], and was now secretly coveting it. The [Parasitics], whose goal was to "parasitize civilization," had found new prey. ...
In an era where knowledge was suppressed, even physician Lyle had to be cautious in his academic research. Then, an invitation from Andre College appeared before him. Andre College, Cassandra's? Lyle examined the tombstone carefully. "Wow," he thought, "the scholars here really know how to choose a location."
Rune, a mediocre wizarding apprentice whose future hangs in the balance, suddenly finds himself transported to another world… “Transportation by horse? Duels by sword?” “So-called noble knights… are nothing more than a bunch of muscular, weak-willed brutes?” A sly smile crept across Rune’s lips. “In the wizarding world, you call me apprentice, and I won’t argue…” “But in this ignorant Middle Ages, what should you call me?”
He was transported to a fantasy adventure world of swords and magic. After reading the Fireball spell from the mage skill book given to him upon registering with the Adventurers' Guild, Allen aimed it at a training dummy and began chanting a meditation spell. "Magic skills require daily practice; even the best newcomers need months, even years, to master them..." Before the crippled dwarf could finish speaking, a blazing fireball with a smiling face flew from Allen's palm. Allen then went to the "Return to the Furnace," a place that specialized in recycling junk, and bought a broken staff. "So you're planning to use this broken staff as a flail to smash those monsters?" the dwarf couldn't help but complain, only to notice the broken staff, now wrapped in strips of cloth, shimmering with a dazzling purple light. Even after the two set off on their adventure, the dwarf teased Allen, who stubbornly insisted on heading in a certain direction. "This..."
This is the best of times. Wizards, fresh from the Second Wizarding War, have entered their golden age. Countless wizards, aboard floating cities, have embarked on a grand voyage across the astral plane. But this is also the worst of times. The battlefield holds not only victors but also countless corpses fallen before victory. The flames of war have been ignited; no one can remain uninvolved. I am Gawain, an ordinary wizarding apprentice, but deep within my soul lies a scale of truth. As long as the scales are balanced, failed potions can be transformed into successes, incomplete knowledge can be filled in, techniques on paper can be mastered in an instant, and even the flesh and blood of nameless ancient gods can be refined into their essence… In this magnificent era, I will ultimately become the one who leads the way.
This is a world influenced by extraordinary "attributes," where everyone possesses unique "Destiny Cards" and "Ability Cards." These cards exhibit different "effects" and "characteristics" depending on the different "attribute" powers they acquire.
-----
At dusk, amidst a sea of clouds, a giant serpent roams the sky.
The great serpent, the great serpent that carries the world on its back
Seven continents rise and fall on the snake's back, and countless living beings drift along with them in the sea of clouds.
This is a world shattered by extraterrestrial aliens, and also the stage where countless heroes rise and fall.
At the very end of the world, eighteen paths to transcendence shine forth, and countless beings pursue and strive for them.
They yearned to become gods, to become legends passed down through the ages, or perhaps hoped to establish an empire that would last forever.
This is the era when legends were unveiled, amidst the chanting of elegiac poems, ascending to the Seven Heavens, the starting point of the story of the Creation Witch, Sylphia.
------
Knight Training Manual (Tier 3 - Castle):
Class Card: Iron Knight
Ability Cards: [Steel Body], [Sharp Blade], [Unbreakable Steed]
Knowledge: Warrior Breathing Techniques, Knight Swordsmanship, Riding Instruction, Basic Military Command; can be granted to Tier 2 [Halberd-wielding Guard] and [Light Cavalry Follower].
...
The Art of Bone Assembly (Tier 3 - Ashes)
Class Card: [Bone Fighter]
Ability Cards: [Bone Assembly], [Manipulation of Corpses], [Mist of Death]
Knowledge: Corpse dismantling, corpse preservation techniques, identification of biological skeletons, and ability to craft [White Rot Potion] and [Ember Mist Potion]
Tags: D&D essay, Faerûn, Mage Introduction: The paladin pushed open the gates of the mage tower, his voice deafening: "Emia, I've confirmed it, the blueprints are flawed. It's impossible to create the Holy Avenger with them. Don't waste any more time!" "...The blueprints are flawed?" The mage Emia blankly raised the five holy swords in her hand. "Then what is this pile I just created?" ******Second Edition Introduction************ The magic network has been dormant for a century. Mortal souls are gradually falling into the hands of demons, and the cycle of death is about to begin. To cleanse evil, overturn hell, blast through the hazy realm, and let the light of magic and goodness shine once more, a single sword is not enough.
[The author is an active wizard with the potential to be included in the story] Knowledge is the source of a wizard's power. Ron, who transmigrated to the wizarding world, uses the title system to continuously acquire hidden knowledge, advancing on paths leading to truth. From [Potion Apprentice] to [Potion Master], from [Alchemist] to [Creator], from [Card Creator] to [Card Emperor], from [Miracle Walker] to [King of the End of the Old Ones] "I don't care if the world ends tomorrow, or if I discover new planes. As a wizard, the only thing I care about is knowledge." [Tags: Wizarding Journey, Academy Journey] [PS: The author has experience reading several best-selling books with tens of thousands of subscribers, such as *The Wizard's Journey*, *Lord of Mysteries*, and *Apocalypse Forecast*. You can read with confidence.]
The first thing Costa Ries did after transmigrating was to top the police department's wanted list. Worse still, the "Tribunal," the supernatural organization the original owner had served, planned to eliminate him as a legacy issue. Fortunately, he possessed the ability to continuously level up by fulfilling contracts, and a reliable, wealthy female teammate. Otherwise, he wouldn't have lasted long in this godforsaken place. ...New Lund, the steam-powered capital of the Beside Empire, a metropolis where progress and decadence coexist. Here, if you don't want to become a subject of astral magic experiments or raw material for bio-alchemy, it's best to stay away from the unlit streets at night.
[A non-human protagonist + the Fourth Calamity + farming management + behind-the-scenes plot + group portraits + search-and-fight] Le Ang, caught in a summoning ritual by a descendant of a noble, travels back in time as a gray rat hiding in the basement of a noble mansion, unexpectedly gaining the ability to summon players from Blue Star. Upon seeing the virtual reality game's realism, the Blue Star players, whose consciousnesses were summoned, become obsessed with their respective in-game characters—rats. As the game planner and the NPC boss to the rat players, Le Ang, while expanding his power through the supplies brought back by the players, learns extraordinary knowledge of this world from the descendants of the nobles... Gradually, Le Ang discovers that he has mastered alchemy. He transforms the frail rat players into his own creations. Flying squirrels with bat wings, muscular giant mutated rats...