Ongoing · 4299 views
78 Chapters · 106 Readers
2.8 (5)
actionadventurefan-fictionfantasygamematuresupernatural

Tags: Dungeons & Dragons (Second Creation), Anti-Hero, Role-Playing Group, Magical Weapons. Lin En felt that the sole main quest, "Make the Vampires Great Again," seemed a bit unorthodox—[Prevent extravagance and waste, improve Vampire cohesion, current quest completion 0.1%]. If that was still normal, what was next? [Induce the permanent death of a Vampire Earl, eliminate pests from the team, current quest completion 1%.] [Help the adventurer team break the 35-year-old death curse, increase the Vampires' reputation, current quest completion 10%.] [Make the Vampires' offspring charitable, become neutral, current quest completion 20%.] ... [Significantly increase their strength, become an elite adventurer, current quest completion 30%.] When Lin En was the only pureblood left—[Become the Vampire's Ruler, current quest completion 50%.] At this point, Lin En thought, "Since that's the case, can I play a little wilder? After all, greatness needs no definition."

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Ongoing · 2621 views
64 Chapters · 72 Readers
3.3 (3)
fantasygame

What are the basic qualities of a villain? Transmigrating into the body of a villainous lord destined to be killed by the hero, inheriting all the family's underground businesses: slave trade, potion smuggling, cult gatherings, forbidden rituals… In a dark, insane, twisted magical world, the only way to survive is to become one with it all…? He scoffed at the idea. "If you feel your territory is chaotic and unmanageable, and the people and nobles are all eyeing your position—then don't doubt it, you simply haven't had enough corpses hanging from your city gates."

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