When a modern soul accidentally falls into a medieval-style magical fantasy world, what the protagonist sees is not entirely romantic—there is the dazzling light of magic and the honorary oaths upheld by knights, but it lacks the nourishment of diverse cultures: entertainment is the same old tunes repeated by bards, aesthetics are trapped in the rigid framework of the Middle Ages, and information is spread through the inefficient path of word of mouth.
To break free from this monotony and gain a foothold in this other world, the protagonist awakens memories of Earth's civilization, thus beginning a "cultural export" that transcends time and space. He uses words as a blade to dissect the spiritual wasteland of this other world; he uses passion as a torch to ignite people's desire for new things.
The story is filled with both the emotional resonance of literary works, allowing the inhabitants of this other world to glimpse different lives and thoughts for the first time, and the unexpected warmth of everyday life—a cup of hot wine offered by a stranger knight, a piece of bread reserved for him by a small merchant. Set against a backdrop of a retro era, the protagonist not only spreads culture but also explores himself—finding his value in creation and sharing, undergoing a transformative growth amidst the unknown and challenges, and ultimately adding a unique touch of brilliance to the world of swords and magic with the cultural spark of Earth.
The silver sword slays demons, the meteorite iron breaks the shackles, and although the crow feathers are soaked in blood, they will eventually reflect the morning sun.
Closely adhering to the original Witcher universe, the game takes place after the main events of Geralt's story, with the Northern War drawing to a close and the world in a fragile state of reconstruction. Witchers are increasingly rare, their fear and hatred undiminished, but the potential for "monsters" persists. The protagonist, Leon, calls himself "Shadow Raven." He is not from any known school of thought, but an unexpectedly surviving experiment. A secret organization seeks to harness the mutant technology of witchers and combine it with other powers to create more powerful and controllable super soldiers/assassins. Leon is one of the few surviving subjects, but his control has deteriorated. In his quest to understand his origins and the meaning of his existence, Leon becomes embroiled in a new conspiracy orchestrated by his "creators." He must choose between saving the world and saving himself—to avoid becoming a complete monster or a tool.
In 1408, the Timurid Khanate had fallen from its heyday, the Ottoman Empire was on the brink, the Byzantines had remained resilient for a century, and the Mamluks were trembling with fear as they recovered their lost territory. Peace seemed to have returned to the world, temporarily. However, this world was somewhat different from what Li Rufeng remembered—generals with horns, emirs with tails, sages with clairvoyance, and slaves who rotted but remained immortal... Having traveled to the Timurid Khanate, Li Rufeng was grateful for a cheat code for Mount & Blade II, allowing him to steadily advance as a shaman in a small steppe tribe, awaiting the right opportunity to "mount and blade" across this vast Central Asian landscape. [Note: The following appears to be unrelated and likely a separate topic.] Dear readers, I offer you a sincere chapter. Starting a new book is undoubtedly the happiest time, because it's time to dig new holes. This project is a foray into a new genre. My first book was a book-starved adventure, a mishmash of The Witcher set in the Warhammer 40k universe. The second, influenced by Cyberpunk 2077 and The Boys, aims to be a Punisher-esque story. If you're interested, check out the author's other works, "The Witcher of Games" and "I Give the World Destruction and Rebirth," on QD. This third book, "On a Young Dream," is inspired by a fictional scenario about the Roman Golden Horde posted on Bilibili. The early scenes will be set in the chaotic Timurid Empire following the death of Tamerlane the Great. Writing this story has been a self-learning exercise. Through this alternate history, I've been actively exploring the historical transformations of the Arabian Peninsula, Transoxiana, and even Central Asia from 1410 to 1500, filling in gaps in my knowledge. As for the introduction of the Faith of the Four Winds, it's purely a matter of personal interest. Some Warhammer experts have suggested that the Four Winds' name suggests a Warhammer origin, likely referring to a 40k short story describing the sudden rise of Chaos faith in a savage world. After all, introducing a completely new faith into a land already riven by religious conflict couldn't be worse, could it? Moreover, this faith carries with it truly transcendent power. How would those zealots who fought for Constantinople for centuries react? Creating a captivating, or at least intriguing, world through my keyboard is a deeply rewarding experience, and I hope you enjoy it as much as I do. P.S.: Finally, due to my own limitations and lack of accurate documentation, if anyone finds any historical errors in this article, please point them out and I'll promptly correct them. P.S.: The historical Turkification of the Timurid Khanate was very thorough, so the tribes I described earlier that still believed in the primitive belief of Eternal Sky probably don't exist. However, for the convenience of the subsequent plot development, I will assume that the Islamization of the Chagatai Khanate was not that serious, and that a large number of Mongol people in the Eastern Chagatai Khanate still retained respect for this primitive belief. P.S.: New books are not easy to write. If you are interested, please cast your valuable votes and feel free to leave a comment in the comment section.
[Dungeons & Dragons x Elden Circle, Souls of All Souls, Sword & Magic, Fantastic Adventure] Riggs is a hardcore Souls gamer. For several years, he's spent all his free time playing the new Souls game, Elden Circle. Until one day, he was transported to another world. But it wasn't the longed-for Nimgfu, but a completely unfamiliar city: Baldur's Gate. The good news: he'd awakened the [Circle System]. The bad news: he only had the Circle System, not a true Faded. This meant he didn't have immortality. But that wasn't important. What mattered was that the [Circle System] had given him access to a completely different power system from this world. While others, limited by their professions, could only develop in one direction, multitasking and making trade-offs, he, relying on his own skill build, became a master of everything...
[Farming + Magic + Action + War]
Levi Norman is the eldest son of the current Duke of Normandy. Because of his laziness, foolishness, and dissolute nature, he was exiled by his father to the poor and remote region of Gelland after he came of age.
Barren land, impoverished people, dilapidated cities, weak soldiers, rampant bandits, and the watchful eyes of powerful neighbors.
Having transmigrated, Li Wei only had a few dozen guards who were also abandoned, and he faced numerous difficulties.
...
"Lord Rexxar, you only have one main task! That is to make money for me! Make money! And make more money!"
"Money isn't everything, but you can't do anything without it!"
"War, what a fascinating yet cruel word! It makes the losers lose everything! It gives the victors everything! Power! Wealth! Fame!"
"Elite? I'll take on the elite! Bring the Meteorite Tribe's magic cannons and blast them to smithereens!"
"I may not be a saint, but I just want the people who follow me to live a decent life! What a load of bull, slavery! Bah!"
...
Beneath the empire's calm surface, undercurrents surged; driven by ambition, various nobles were eager to make their move.
Dwarves, elves, snake people, sea creatures, and monsters!
Powerful magic, formidable combat skills, mysterious traditions, and devout believers.
A hundred races coexist, a life-or-death battle, an epic of magic!
The first thing Costa Ries did after transmigrating was to top the police department's wanted list. Worse still, the "Tribunal," the supernatural organization the original owner had served, planned to eliminate him as a legacy issue. Fortunately, he possessed the ability to continuously level up by fulfilling contracts, and a reliable, wealthy female teammate. Otherwise, he wouldn't have lasted long in this godforsaken place. ...New Lund, the steam-powered capital of the Beside Empire, a metropolis where progress and decadence coexist. Here, if you don't want to become a subject of astral magic experiments or raw material for bio-alchemy, it's best to stay away from the unlit streets at night.
The quiet and peaceful Monster Camp is where the goblins have lived for generations, happily breeding here, living in harmony with the world. Until one day, an adventurer, wielding the Dawn Glaive and with monster heads hanging from his waist, entered, pushing a wooden cartwheel. Sherlock, smiling, declared to the goblins, "Any goblin taller than the cartwheel must die." The goblins responded with a "Gugugugugugu!" (Haha, you fool! How could a goblin be taller than the cartwheel?) Sherlock replied, "If you're all right, let's begin now." With a gentle push, Sherlock leveled the cartwheel. The goblins responded with a "%...&¥%¥!!!" ... [A pseudo-D&N world, slow-paced adventure, featuring both magic and martial arts, and a collection of monster encyclopedias] This book is also known as "The Strongest Adventurer on Earth, a Ruthless Map Pusher," "This Rider..."
[Western fantasy continent, traveling through another world, IQ online, special operations, unconventional warfare, multiple lines, no cheats, no system, not invincible, not cool]
"What? Am I a heretic?"
In 2036, an 18A commander from the 20th Special Operations Group of the Cynotran Army stepped into a different world ruled by magic and faith.
The spiritual marrow mine maintains the delicate and fragile peace between the two worlds, and he carries the will of his motherland, goes deep into the "gray area" shrouded in the shadow of the Holy See, and operates on the edge of illegality and denial.
Modern technology cannot be relied upon, and it is difficult to shake theocracy alone.
He took every step carefully, using modern technology, tactics, and procedures as his weapons and manpower as his network to weave an alliance of destiny in the gap between alien worlds and the game between great powers.
(Be forewarning:
It's not a fanfiction, it's a purely original worldview;
There are many female protagonists, and the female protagonists are all independent and strong;
Based on the techniques, tactics and multipliers used in the 2000s and recent years, the calculations are sophisticated and reasonable, but flat data is avoided.
The writing style is the author's preference and is different from general online articles)
Kamal looked at the black body of the person in front of him, and the heart was so black that water could flow out. "Open it up." "Uh, Lord Kamal, I just have the flu, isn't that bad?" "No, your heart is broken and needs a new one." Looking at Kamal with a serious face, Coric silently apologized for the patient lying on the operating table, then cut open his chest with a knife. Poof, blood splattered all over the two of them... "Look at you, you have been interning for a month, why haven't you learned the skills of opening up the chest yet?" Coric: "..." This is the story of a man with mediocre magical talent who opened up an alternative wizard upgrade path. Doctor Kamal's skills are really getting more and more bizarre... (with gold fingers but no system, fictional steam background)
What are the basic qualities of a villain? Transmigrating into the body of a villainous lord destined to be killed by the hero, inheriting all the family's underground businesses: slave trade, potion smuggling, cult gatherings, forbidden rituals… In a dark, insane, twisted magical world, the only way to survive is to become one with it all…? He scoffed at the idea. "If you feel your territory is chaotic and unmanageable, and the people and nobles are all eyeing your position—then don't doubt it, you simply haven't had enough corpses hanging from your city gates."