[Farming + Behind-the-Scenes + Development + System + Ensemble Cast + No Female Lead]
Lynn transmigrates to the continent of Bromley, which has been ravaged by the Undead Cataclysm.
It became an abandoned Gothic church.
A group of refugees who arrived by chance became his first followers.
Blessed with holy light, expanding the territory, resisting disasters, becoming the true God.
Lynn also successfully activated his cheat code—the God-level Sanctuary.
[The system detected that one hundred ghouls have been eliminated by the host's followers. Reward: The Holy Sword – Durandal!]
“This sword is just right for Liz. As a Holy Knight, she needs a sharp weapon to cut away the filth for me.”
[Host successfully defended the sanctuary and slew a Tier 3 lich. Reward: Divine spell - Divine Grace Codex.]
"Oh, perhaps I need a priest who can chant my name and bring hope to the lost sheep."
that's all.
Lynn Church became the only refuge in the darkness.
The most indestructible land of hope on the continent of Bromley!
This is a world influenced by extraordinary "attributes," where everyone possesses unique "Destiny Cards" and "Ability Cards." These cards exhibit different "effects" and "characteristics" depending on the different "attribute" powers they acquire.
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At dusk, amidst a sea of clouds, a giant serpent roams the sky.
The great serpent, the great serpent that carries the world on its back
Seven continents rise and fall on the snake's back, and countless living beings drift along with them in the sea of clouds.
This is a world shattered by extraterrestrial aliens, and also the stage where countless heroes rise and fall.
At the very end of the world, eighteen paths to transcendence shine forth, and countless beings pursue and strive for them.
They yearned to become gods, to become legends passed down through the ages, or perhaps hoped to establish an empire that would last forever.
This is the era when legends were unveiled, amidst the chanting of elegiac poems, ascending to the Seven Heavens, the starting point of the story of the Creation Witch, Sylphia.
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Knight Training Manual (Tier 3 - Castle):
Class Card: Iron Knight
Ability Cards: [Steel Body], [Sharp Blade], [Unbreakable Steed]
Knowledge: Warrior Breathing Techniques, Knight Swordsmanship, Riding Instruction, Basic Military Command; can be granted to Tier 2 [Halberd-wielding Guard] and [Light Cavalry Follower].
...
The Art of Bone Assembly (Tier 3 - Ashes)
Class Card: [Bone Fighter]
Ability Cards: [Bone Assembly], [Manipulation of Corpses], [Mist of Death]
Knowledge: Corpse dismantling, corpse preservation techniques, identification of biological skeletons, and ability to craft [White Rot Potion] and [Ember Mist Potion]