The protagonist is ruthless and engages in interdimensional warfare.
(The cheat system will be fully developed as the story progresses.)
Hughes Craig, the eldest son of a declining wizarding family, awakens his memories of his past life on Earth after being poisoned. On his way to a wizarding academy, he unexpectedly discovers a mysterious ring in his storage bag, but the ring seems to be incomplete...
Lynn, who transmigrated from another world, discovered that every action, repeated a thousand times, could become an instinctive imprint, and these imprints could even forge rules! From a frontier apprentice to an astral traveler, he traversed ruins, analyzed laws, and created a world of rules within his body. When the "Tide of Nothingness," which annihilates all things, surges once more, can he wield the Primordial Seal and become the last guardian of all realms? This is a wizarding legend of achieving the highest divine throne through countless practices and wielding the power of all laws!
Lanny always believed he had transmigrated to a chaotic, backward, impoverished, and ignorant ancient Europe, and that he was just a minor nobleman from the countryside. However, he soon realized something was amiss. This world also had legends of magicians and vampires, but it was more than just legends...
[The author is an active wizard with the potential to be included in the story] Knowledge is the source of a wizard's power. Ron, who transmigrated to the wizarding world, uses the title system to continuously acquire hidden knowledge, advancing on paths leading to truth. From [Potion Apprentice] to [Potion Master], from [Alchemist] to [Creator], from [Card Creator] to [Card Emperor], from [Miracle Walker] to [King of the End of the Old Ones] "I don't care if the world ends tomorrow, or if I discover new planes. As a wizard, the only thing I care about is knowledge." [Tags: Wizarding Journey, Academy Journey] [PS: The author has experience reading several best-selling books with tens of thousands of subscribers, such as *The Wizard's Journey*, *Lord of Mysteries*, and *Apocalypse Forecast*. You can read with confidence.]
This is the best of times. Wizards, fresh from the Second Wizarding War, have entered their golden age. Countless wizards, aboard floating cities, have embarked on a grand voyage across the astral plane. But this is also the worst of times. The battlefield holds not only victors but also countless corpses fallen before victory. The flames of war have been ignited; no one can remain uninvolved. I am Gawain, an ordinary wizarding apprentice, but deep within my soul lies a scale of truth. As long as the scales are balanced, failed potions can be transformed into successes, incomplete knowledge can be filled in, techniques on paper can be mastered in an instant, and even the flesh and blood of nameless ancient gods can be refined into their essence… In this magnificent era, I will ultimately become the one who leads the way.
Rune, a mediocre wizarding apprentice whose future hangs in the balance, suddenly finds himself transported to another world… “Transportation by horse? Duels by sword?” “So-called noble knights… are nothing more than a bunch of muscular, weak-willed brutes?” A sly smile crept across Rune’s lips. “In the wizarding world, you call me apprentice, and I won’t argue…” “But in this ignorant Middle Ages, what should you call me?”
Ian opened his eyes to find himself in the wizarding world, a wizarding apprentice in the Emerald Forest. Initially, the mediocre Ian only wanted to be a lowly apprentice, living peacefully in this dangerous world. However, he discovered that every time he perfected a skill, his talent increased. There were no limits, no restrictions. Mortal Level: Potential for transcendence, unremarkable. Silver Moon Level: Entering the transcendent realm, potential is visible. Sun Level: Like the sun, illuminating all directions. Law Level: Born a god, the world's darling. Royal Authority Level: Words become law, innate authority. Realm Level: Ruler of a plane, revered by all races. Deep Space Level: Travels freely through all realms. Civilization Level: The embodiment of civilization, illuminating all worlds. End Level: The origin of all things, the end of concepts.
[Pseudo-D&D][Pseudo-Warhammer][Wizard][Magic][Steam][Dragon][Evil God][Abyss][Alchemy][Potion]
In this world of meshing gears, roaring steam, and the coexistence of magic and gunpowder: dwarves operate sophisticated alchemical equipment, giants wield steam-powered warhammers, dragons soar atop towering mountains, wizards shape the world's landscape, and gods sit in the heavens overlooking the world.
Karl must harness his divinity and master his steam-powered armor to take control of his destiny before the dragons roar and the interdimensional war arrives.
"Either burn through the plane with steam and magic! Or be crushed into dust by the clash of civilizations!"
Because of a book, Byron was transported to a medieval world, and because of that same book, he became extraordinary and embarked on a journey to seek the truth...
Words are like silk, weaving the warp and weft of stories; stories are like rivers, settling the pebbles of knowledge; knowledge is like fire, forging the stars of wisdom; and in the folds of time, the ancient light of civilization shines forth.