I Make Games To Scare Crying Players

我做游戏是为了吓哭玩家

Dropped
250 Chapters
19304 Views
39 Readers
Dropped · 19304 Views
250 Chapters · 39 Readers
2.5(4 reviews)

Novel Summary

Meng Shu travels to a very backward world of suspense and horror, Got a game development system that monkeys can use. In this parallel world where VR has been popularized, You can buy step-by-step tutorials for all games in the previous life by collecting the player’s scare value. What game can scare players? Scary horror game! Therefore, in this unpopular field that no one cares about, He used the system to develop one after another VR version of horror games that scared the shit out of players. “Escape” made the players love and hate, complaining endlessly, saying that their hearts couldn’t bear it. “Face” puts players on high alert, frightened every step of the way, and then yells “Fuck” when they are frightened by the noise of the radio. “Amnesia” caused the players’ San value to plummet, and they were always in pain and torture surrounded by fear. “The Evil Within” allows players to experience the sensory impact of blood and flesh, as well as the scream of fear of being chased by monsters. “Alien Isolation” allows players to see the horror of aliens for the first time in history, so that they dare not shoot with a gun. “Living Brain Cells”, “Silent Hill”, “Resident Evil”, “Layers of Fear”, “Apsoff”, “Midnight Harem of Teddy Bear”, “Dead Soul”, “Paper People”, “Dead Space”, “Haunted House” and so on . Every one of his horror and horror games can make players all over the world scream! ———— Non-original games, don’t like to enter by mistake

Details

Titles
  • I Make Games To Scare Crying Players
  • 我做游戏是为了吓哭玩家
StatusDropped
Addition DateFebruary 14, 2023
Author
Genregame,sci-fi,urban-life
Weekly Rank#4113
Monthly Rank#3291
All Time Rank#1775
TagsAdopted Protagonist,Alternate World,Artificial Intelligence,Business Management,Businessmen,Cheats,Clever Protagonist,Determined Protagonist,Game Elements,Game Ranking System,Gamers,Male Protagonist,Parallel Worlds,Technological Gap