Novels of 四管加农炮

Ongoing · 2290 views
139 Chapters · 68 Readers
3.0 (2)
actionadventurefantasy

In the year 698 of the Seventh Era, the extraordinary was hidden and steam technology was far ahead.

On the eve of spiritual revival, the new and old camps in the Old World had just ended their first full-scale war.

The end is just a break before the next war.

The weak are in panic, the strong are ready to fight, and even the Federation, which is watching the fire from the other side of the New World, is preparing for war.

The extraordinary world also began to surge with undercurrents.

This is a world where the extraordinary and steam technology are about to collide.

The Twelve Hours are high above. They are neither good nor evil. They only have the responsibility to maintain the rules of the world forever.

The legendary powerful men and demigods in the spiritual world are also trying hard to extend their tentacles to the mortal world.

The names of the five extraordinary paths, the First Ancestor, the Holy Spirit, the Witch King, the Sage, and the King of Fighters, will eventually...

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Completed · 24428 views
609 Chapters · 50 Readers
2.5 (4)
fantasy

At the end of the Fifth Age, the spiritual world was far away from the mortal world, and the transcendent began to fall silent.

When the chapter of history turned over more than three hundred years after the Sixth Age, steam technology once again became unparalleled in the mortal world.

When time enters the new era more than five hundred years later, the spiritual world is once again close to the mortal world, representing the resurrection of the extraordinary.

This is an era where transcendence and steam science collide.

The twelve celestial beings of the twelve months of a year are high above. Their existence is different from the gods who are also immortals. Each corresponds to a month. There is no distinction between good and evil. They bear the responsibility of maintaining the rules of the world forever.

The gods who had disappeared since the end of the Fifth Age once again extended their tentacles deep into the mortal world.

The five paths including the ancestor, the Holy Spirit, the Witch King, the Sage, and the King of Fighters have been forgotten by the world.

When the wave of the new era emerged, Carlin, who had traveled with the virtual kingdom of God for nineteen years, finally embarked on the extraordinary path he had been pursuing.

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