The new book "Starting from the Soul-Guarding Volume" has been released. Friends who want to read it can go and have a look~
This is a world influenced by extraordinary "attributes," where everyone possesses unique "Destiny Cards" and "Ability Cards." These cards exhibit different "effects" and "characteristics" depending on the different "attribute" powers they acquire.
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At dusk, amidst a sea of clouds, a giant serpent roams the sky.
The great serpent, the great serpent that carries the world on its back
Seven continents rise and fall on the snake's back, and countless living beings drift along with them in the sea of clouds.
This is a world shattered by extraterrestrial aliens, and also the stage where countless heroes rise and fall.
At the very end of the world, eighteen paths to transcendence shine forth, and countless beings pursue and strive for them.
They yearned to become gods, to become legends passed down through the ages, or perhaps hoped to establish an empire that would last forever.
This is the era when legends were unveiled, amidst the chanting of elegiac poems, ascending to the Seven Heavens, the starting point of the story of the Creation Witch, Sylphia.
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Knight Training Manual (Tier 3 - Castle):
Class Card: Iron Knight
Ability Cards: [Steel Body], [Sharp Blade], [Unbreakable Steed]
Knowledge: Warrior Breathing Techniques, Knight Swordsmanship, Riding Instruction, Basic Military Command; can be granted to Tier 2 [Halberd-wielding Guard] and [Light Cavalry Follower].
...
The Art of Bone Assembly (Tier 3 - Ashes)
Class Card: [Bone Fighter]
Ability Cards: [Bone Assembly], [Manipulation of Corpses], [Mist of Death]
Knowledge: Corpse dismantling, corpse preservation techniques, identification of biological skeletons, and ability to craft [White Rot Potion] and [Ember Mist Potion]
【Plant transformation, power management, world war, knowledge research】
Knowledge is power. So is farming!
While others toiled in meditation, he meticulously cultivated; while others explored ruins, he cultivated plantations. Trees that produced minerals? Anthropomorphic thorn guardians? Crops that spontaneously condensed energy? These were all cogs in his grand plan.
From the ore ferns that can refine metals, to the ancient war trees that protect the territory, to the energy-absorbing flowers that condense energy gems... his nursery is the most magical treasure trove.
With his unique talent, he started from scratch, cultivated treasures, accumulated resources, recruited manpower, and step by step built a huge organization spanning the continent.
Finally, a towering wizard tower rises from the ground, its roots deeply embedded in countless incredible plants. This is the story of a wizard who uses plants as a foundation to climb to the pinnacle of power.
In the wizarding world, there are a group of lunatics who, in their eyes, are always right. Even if they do horrific things, they still think they have saved all living things...
Most of them come from the Black Sea.
Our protagonist is special. In his eyes, he is not only right, but also not mentally ill...
It is this world that is sick.
And those lunatics should be stopped.
Because their plan is wrong.
Besides, they don't deserve it.
This is the story of a psychopathic wizard who is tenacious, courageous, and holds great ideals. He destroys the "system" and forces the demons from hell and the abyss to accompany him in saving worlds...
Let's embark on a fantastical journey to explore a beautiful and wondrous world. This time, our guide has a uniquely cerebral mind...
Enslaving gods, deciphering rules, confronting madness, exploring the unknown. This is a wizarding world filled with the unknown and danger. Shaz arrives in this world in a panic, awakening the game panel of his past life, "Fellowship Evolution." While wizards are still fighting tooth and nail for resources, their pets roam the endless seas and starless skies, with boundless resources under their control. While powerful wizards are still waging wars to conquer planes, enslave gods, and seize the power of order, their pets have already evolved, ignited divine fire, and become gods themselves. [Treasure-Seeking Fishman] → [Deep-Diving Fishman] → [Abyss Fishman King] ... → [Lord of the Storm] .............. Countless years later, at the end of order and chaos, on the magnificent, grand, and towering throne of the palace, he has become the source of power, the...
[Transformers][Western Fantasy][Stick-and-Sticker][Witch][No System] In her previous life, Su Fei was inexplicably hit by a car while walking on the road. After waking up, she found herself traveling to another world and reincarnated into a witch lady, Sophie Lin, who had recently died due to a fall. She thought that her future life would be simply picking herbs and refining potions, until one day, a girl covered in blood came to her home. From then on, she began the daily stick-and-stick life of a witch lady and embarked on the road to becoming the queen of all females.
[Pseudo-D&D][Pseudo-Warhammer][Wizard][Magic][Steam][Dragon][Evil God][Abyss][Alchemy][Potion]
In this world of meshing gears, roaring steam, and the coexistence of magic and gunpowder: dwarves operate sophisticated alchemical equipment, giants wield steam-powered warhammers, dragons soar atop towering mountains, wizards shape the world's landscape, and gods sit in the heavens overlooking the world.
Karl must harness his divinity and master his steam-powered armor to take control of his destiny before the dragons roar and the interdimensional war arrives.
"Either burn through the plane with steam and magic! Or be crushed into dust by the clash of civilizations!"
The story of a time traveler who cheats in the wizarding world using his knowledge of science and engineering.
This world is totally insane.
There are gods who’ve lost themselves, witches who’ve stolen divinity, churches that claim to worship gods but secretly covet divine power, and nobles who appear honorable yet eat people alive behind closed doors.
The entire continent’s history can be summed up in one sentence: survival of the fittest, profit above all.
A girl from Earth named He Mu was reincarnated into this twisted world, becoming the new Lord of Heim.
Thankfully, the Transmigration Authority didn’t forget to issue her a cheat—thanks to the Trait System, she began her ascent to godhood step by step.
But who would’ve guessed—
The world’s calamity, the master of death, the Little Western Lord of Heim, the forever-loli Reaper, the legendary Death Witch—Hel Heim…
The thing she regrets most in this life is putting on that d*mn “Witch” trait with her own hands.
Link, the number one mage in the game, led his team to kill the final boss of the version, the Abyss Lord Nosamas, and a game CG appeared.
The CG is very simple, with an endless void and a dim ball of light in the void that claims to be the Lord of Light.
"Link, are you willing to save the continent of Feroman from darkness?" asked the Lord of Light.
Of course, I wouldn't dare to agree to such a grand and glorious task in real life, but can't I show off in the game?
"I do!" Link answered seriously.
"Then go ahead."
So Link was trapped in the tragic continent of Feroman.