Overnight, every adult over the age of eighteen in the world gained a game system.
An era of unpredictable futures has quietly arrived.
Chu Ye created a support class and invented the first support skill, Healing. From then on, there was no stopping him; he went further and further down the path of the founder...
He wouldn't listen to him unless he called him "Dad"—Chu Ye
He traveled through a game world set in a magical remake of World War I, becoming a hapless imprisoned man in London. Luckily, he knew the plot well and possessed a cheat code that allowed him to replicate other people's abilities. Since fate had already condemned him to a life sentence, he decided to set the mountain on fire. "Miss Witch, how can you govern a country with these insects?" "Madam, you don't want your general husband to discover you're a spy for the Six Nations, do you?" "Go ahead, Princess, what are you hesitating about? Failure is treason, success is revolution!" "You ask what's on board? Nothing, just a few thousand guns... Arms smuggling? Don't slander me! I'm clearly supporting a just cause!" ... and so on. By establishing a secret organization, operating an underground industry, weaving a spy network, and collecting hardcore...
He's transmigrated to another world. Two paths lie before him: First, learn magic from the strongest mage. Second, learn cultivation from a ruthless system. Pro scoffs at both. "Hmph, only children make choices," he thinks. "I want both magic and cultivation techniques..."
Jody, a science whiz, is transported to a world of magic and martial arts, but the magic he awakens seems to be different from that of others.
You can sense fire element, are you a genius fire mage? But I can sense carbon, hydrogen, and oxygen element, and the fireballs I create are even bigger than yours.
You can sense the wind element and fly on it? But I can control air density and walk on air.
The First Alchemist of the Royal City: Why can you produce such a powerful explosion with just a jar of salt?
I'll tell you, I can separate sodium and chlorine elements and recombine them into simple substances.
What magic or martial arts can compare to my physics and chemistry?
[Transformation] [Never Marry] [Narcissus]
Transmigrating into a bizarre and restricted game, Su Youdie becomes an S-class anomaly prophesied to destroy the world.
Thinking it was a perfect start, I never expected that the so-called world-destroying anomaly would actually be a frail girl who was light-bodied and easily pushed over.
The good news is that her Witch's Eyes possess a god-like ability to transform into the other person's "fear object" after they make eye contact.
But knowing the game's plot, she knew that she was just a fragile vessel with empty power, destined to be defeated by the male protagonist, have her demon eyes forcibly gouged out, and become a stepping stone for someone else.
"This power is too dangerous. For the sake of humanity, please give it to me."
Faced with the male lead's moral blackmail, Su Youdie retaliated with an elbow strike: "Where did Ruozhi come from? I'm your Die! I've never seen anyone so shameless!"
To avoid a disastrous ending, the girl decides to forge her own path to defeat the protagonist...
Since you are all afraid of me, then I will become fear itself!
In the pitch-black corridor, the light bulbs flickered, and tiny white feet stepped over the corpses.
She appears to be a delicate girl as white as a sheet of paper, but her body harbors hundreds and thousands of evil creatures: Sadako, aliens, zombies, snow women, chainsaw maniacs, ghost dolls, spider buses, and many more witches.
They are all embodiments of fear, and they are all part of her.
The girl revealed a wicked smile and said—
"Don't run away, I'm not scary at all~ Let me see what you're afraid of?"
"Huh? You're saying you're afraid of your wife? You want me to become your wife? Dream on!"
When she came to her senses and looked down at Earth, she couldn't help but sigh softly, "I really didn't want to destroy the world QAQ"
In an era where knowledge was suppressed, even physician Lyle had to be cautious in his academic research. Then, an invitation from Andre College appeared before him. Andre College, Cassandra's? Lyle examined the tombstone carefully. "Wow," he thought, "the scholars here really know how to choose a location."
Rune, a mediocre wizarding apprentice whose future hangs in the balance, suddenly finds himself transported to another world… “Transportation by horse? Duels by sword?” “So-called noble knights… are nothing more than a bunch of muscular, weak-willed brutes?” A sly smile crept across Rune’s lips. “In the wizarding world, you call me apprentice, and I won’t argue…” “But in this ignorant Middle Ages, what should you call me?”
He was transported to a fantasy adventure world of swords and magic. After reading the Fireball spell from the mage skill book given to him upon registering with the Adventurers' Guild, Allen aimed it at a training dummy and began chanting a meditation spell. "Magic skills require daily practice; even the best newcomers need months, even years, to master them..." Before the crippled dwarf could finish speaking, a blazing fireball with a smiling face flew from Allen's palm. Allen then went to the "Return to the Furnace," a place that specialized in recycling junk, and bought a broken staff. "So you're planning to use this broken staff as a flail to smash those monsters?" the dwarf couldn't help but complain, only to notice the broken staff, now wrapped in strips of cloth, shimmering with a dazzling purple light. Even after the two set off on their adventure, the dwarf teased Allen, who stubbornly insisted on heading in a certain direction. "This..."
This is the best of times. Wizards, fresh from the Second Wizarding War, have entered their golden age. Countless wizards, aboard floating cities, have embarked on a grand voyage across the astral plane. But this is also the worst of times. The battlefield holds not only victors but also countless corpses fallen before victory. The flames of war have been ignited; no one can remain uninvolved. I am Gawain, an ordinary wizarding apprentice, but deep within my soul lies a scale of truth. As long as the scales are balanced, failed potions can be transformed into successes, incomplete knowledge can be filled in, techniques on paper can be mastered in an instant, and even the flesh and blood of nameless ancient gods can be refined into their essence… In this magnificent era, I will ultimately become the one who leads the way.
This is a world influenced by extraordinary "attributes," where everyone possesses unique "Destiny Cards" and "Ability Cards." These cards exhibit different "effects" and "characteristics" depending on the different "attribute" powers they acquire.
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At dusk, amidst a sea of clouds, a giant serpent roams the sky.
The great serpent, the great serpent that carries the world on its back
Seven continents rise and fall on the snake's back, and countless living beings drift along with them in the sea of clouds.
This is a world shattered by extraterrestrial aliens, and also the stage where countless heroes rise and fall.
At the very end of the world, eighteen paths to transcendence shine forth, and countless beings pursue and strive for them.
They yearned to become gods, to become legends passed down through the ages, or perhaps hoped to establish an empire that would last forever.
This is the era when legends were unveiled, amidst the chanting of elegiac poems, ascending to the Seven Heavens, the starting point of the story of the Creation Witch, Sylphia.
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Knight Training Manual (Tier 3 - Castle):
Class Card: Iron Knight
Ability Cards: [Steel Body], [Sharp Blade], [Unbreakable Steed]
Knowledge: Warrior Breathing Techniques, Knight Swordsmanship, Riding Instruction, Basic Military Command; can be granted to Tier 2 [Halberd-wielding Guard] and [Light Cavalry Follower].
...
The Art of Bone Assembly (Tier 3 - Ashes)
Class Card: [Bone Fighter]
Ability Cards: [Bone Assembly], [Manipulation of Corpses], [Mist of Death]
Knowledge: Corpse dismantling, corpse preservation techniques, identification of biological skeletons, and ability to craft [White Rot Potion] and [Ember Mist Potion]