Inside the Terran Federation, in a game livestream room. "Okay, everyone, this environmental game experience ends here. 6 points passed. Planting potatoes is quite interesting and fits the theme of humanity and nature. Let's move on to the next environmental game... eh?" "Nuclear leak? Interesting. It's called... Chernobyl?" "So far, it looks like a plot about an energy station explosion. The streamer seems to be in a team. His clothes are a bit heavy, so he seems to be on a mission." "The mobilization has begun. Let's follow the team to see..." the streamer muttered, walking inside with the crowd in his extremely stuffy clothes. A few days later, in a game forum... "How do we deal with the nuclear leak into the groundwater?" "The higher-ups said there's only 2,000 roentgens. Why does my gear, which has a maximum of 5,000 roentgen, break the moment I enter?" "Strategy group..."
Lin Shu transmigrates to a parallel version of Blue Star, where people can upload their consciousness into virtual space through immersive pods. Watching movies is no longer limited to screens—viewers experience them firsthand. Gaming doesn’t require a computer anymore; players are fully immersed.
As a game developer and horror enthusiast, Lin Shu seizes the opportunity. Drawing from classic horror films of his previous life, he creates one terrifying game after another that leaves players screaming and scrambling.
When Chu Renmei from *The Haunted Village Corpse* lifts her long hair, players nearly lose their souls.
When Kayako from *Ju-On* crawls up the stairs, streamers shriek in terror.
When Sadako from *The Ring* climbs out of the TV, a famous ghost-hunting streamer wets his pants.
When the eerie housewife from *Coming Soon* smiles faintly, a popular female streamer collapses in convulsions.
When Valak from *The Nun* merely shows her face, countless players suffer heart palpitations.
A half-adapted, half-remixed blend of horror cinema and immersive gaming. Enter at your own risk.