The life of a game designer
A story told as a game
At last
It’s great to be able to play games
(This is just a story about making a game, and that’s all [serious face!])
Transmigrating to the world of Cyberpunk 2077, the natural thing to do is burn Arasaka Tower to ash. What? You said it's 2070, and Night City, fresh from the Unification War, is in ruins, thriving with life? Then the plan needs to be revised. Gain popularity among the citizens, build connections with law enforcement, and establish a business as a springboard to seize the powerful mayorship of Night City, promote the unification of North America, and replace Miles as president. Use force against corporations and bring back the Roosevelt tax code. Fish: Freedom? That's just a lie used by corporations to lead ordinary people into a ditch. Ever since that punk Johnny Silverhand nuked Arasaka Tower, everyone in Night City has suffered. What they desperately need isn't freedom, but rules, boundaries, and protection. What the citizens need is a leader who can prevent chaos and cut off the corporate claws...
Lin Yuan unexpectedly finds himself in the world of "Love in the Courtyard," where he starts out invincible and begins his life as the sixth son. On the surface, he's a frail, retired soldier, but behind the scenes, he orchestrates everything. Many years later, Lin Yuan remains carefree, observing life with a smile. Main character: Lin Yuan