"Brother, why do we become adventurers?"
"The bounty for a goblin is three silver coins."
"No, you misunderstood me, man. I mean the ultimate goal of what we do. What's the point of working so hard all day long?"
"One goblin, three silver coins."
"..."
"Three silver coins."
"Okay, here's a task to clean up the goblin's nest, you..."
"Go!"
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Elements: [Bottom-line adventurer], [hodgepodge world view], [pseudo DND]
Amid the steam of the industrial revolution, mysteries surge beneath the surface. Cults and secret societies seek the extraordinary in the shadows, while hidden gods gaze upon humanity from the heavens.
Forbidden knowledge, sacrificial rituals, and forgotten histories—mystery is everywhere.
Dorothy, unexpectedly transported to this increasingly bizarre world, discovers that to survive and move forward, she must adhere to one principle:
Knowledge is power.
And forbidden knowledge?
That’s an even greater power!
[Fantasy world, slow-paced adventure, wizard, monster encyclopedia collection]
Coming to a fantasy world, Gauss got an adventurer's handbook that said the more monsters you kill and collect, the stronger you will be. He originally thought that he would start an orthodox adventure of defeating dragons, killing demons, and saving the kingdom. However, as he watched the goblins multiplying like pests and being inexorable, as well as the rapidly increasing number of kills and rewards in the monster encyclopedia, his face became more and more helpless...
"You have killed a total of 1,000 goblins! Intelligence +1, Strength +1, Constitution +1."
"The title "Goblin Slayer" has been upgraded to "Goblin Expert". You are an expert on goblins, and few people know how to kill goblins better than you."
"..."
"The title "Goblin Expert" has been upgraded to "Goblin Nemesis". You are the most severe ruler of the goblin race in history, and a deep shadow of terror engraved in the goblin blood."
"Current effect:
Effect 1: Nemesis. When fighting against Goblin creatures, the damage caused by attacks is increased by an additional 50%.
Effect 2: Bloodthirst. Killing a Goblin has a chance to randomly restore 10% of your physical strength.
Effect 3: Deterrence. You have absolute pressure on Goblins and related advanced races, and the enemy's status will be greatly reduced when facing you.
Looking at the titles that are still being upgraded on the panel,
Gao Si really wants to know if there is any way to prevent people from putting the title of "Goblin Slayer" before the famous titles such as Dungeon Conqueror, Red Scale Slayer, Phase Hunter, Pale Lord, and Tiamat's Woe.